Thursday, February 19, 2009

Life interrupts

Update: the desktop is fixed. I just have to reinstall all the software on it. HOpefully, by the end of the weekend.

So.... sometimes, life interrupts. In the past week, I have had 2 of my former students pass away. One was 15, and was dumped off (by the drunk parents of a friend)drunk at home, without a jacket, wallet, keys or cel phone. She wandered off and froze to death.

The other one was from the last school I taught at, a reserve. Last time I saw her, she was a wonderful little 7 year old, who used to hug me every morning and call me "Uncle". She hung herself on Saturday night. She was 12.

So, right now, I don't have a lot of drive for RPGs. I have a funeral to attend on Saturday, and no a lot of motivation right now. But I shall return.

Saturday, February 7, 2009

Character Background

On the blog
Legends in Their Own Mind, there was a discussion today about using a character's background. I have been mulling some thoughts on a similar idea, namely, how much background is too much background? The campaign I am working towards would feature people who have absolutely zero exposure to any kind off p&p RPGs. I am already planning on making a pool of pregen characters for them to choose their starting character from, but I'm struggling with how much background to go into for the characters. I am leaving the choice of alignmen up to the players, but should I just use a bare bones place of birth, age, little background model, or go into a little more detail? In my head, all the pregens I'm making are connected in some way, so that if characters die, I can just have them choose one of the other pregens to drop in if they want to, rather than rolling a new character. However, as such, I envision some character traits or "roleplaying hooks" when creating these characters, that the players may find constricting, or useless. So, how much is too much?